What is the dependency inversion principle?

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  • Objects in a program should be replaceable with instances of their subtypes without altering the correctness of that program.
  • A class should have only a single responsibility—that is, only changes to one part of the software’s specification should be able to affect the specification of the class.
  • Software entities should be open for extension, but closed for modification.
  • Entities must depend on abstractions, not on concrete implementations.
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